In 2024, I had the great pleasure to work as a freelance writer for Monaco 2, an indie
co-op heist game. I brainstormed some of the overaching story ideas,
but primarily wrote "chatter," which is dialogue for NPCs.
These NPCs fell into two categories:
The Buskers, a seemingly omniscient jazz band that appears once in every level, and the other
background characters. Check out some of my lines below. And, hey, if you like it, you can see
more by downloaing the full game on Steam.